Charisma

From: David E. Berthiaume Jr. (data@iii.net)
Date: 07/17/95


What I want is whenever a player meets a m,ob is for a charisma check
like:
if (number(1,20) <= GET_CHA(ch))
  send_to_char("the mob looks at you with an indeferrence."); e
else
  (attack player cause check failed)

my problems are as follows
a) how do I do this
b) where in the code do I put it?



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