Anyone know where i can get my hands on a copy of the JediMUD source code? In magic.c their is mention of it righ above the mag_summons routine. The routine is for animates/gates/conjures etc.. And i was thinking of adding a few of those spells, and wanted to see how Jedi does it. Also, if anyone has implemented these spells, i would like to know how you did it (ie. for animates, does the player always create the same zombie mob? and does it decay over time... etc...) Thanks in advance, michael a.k.a. melon@Kingdoms Divided, kd.gbn.net 9000
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