>interesting point >a scabard would only be practical if ow say you were useing a critical >hit and fumble chart system > >I would like to see that happen but I am not familiar with the TO HIT >system unuff to be able to do it myself Well, its pretty easy to imp, in fight.c in the function hit() (i think) near the bottom it does a roll, and i think in the 3.0 code it even has comments showing where there was a hit and a miss... if its a miss, just have it check the value ot the hitroll, and if it was the minimum (should be 1 unless you changed it) then they drop their weapon in a fit of clumsiness.. (very dextrous characters should never have this problem as I think they get + to their hit, enough to make sure its never 1). Or you can imp a 'disarm' skill... but still, I'd like to hear about some more practical ideas for the use of a scabbard, something to make it worth a player's while to have one (other than having something in every possible eq slot! :) >I am very very novice with C and even running a mud or anything else on a >unix machine >main reason I accepted this job/hobby from the person who asked me to do >it was I am willing to learn but still dont own a C or Unix Book I was in the same position, but just getting a good book and reading all the chapters that teach C can clearup a LOT. I have one, called "C: The Complete Reference" (i think), can't remember the author, some dude on the back with long black hair and a mustache... its a great book, worth the money if you can scrape it up (or maybe even get it at the library. they must have books on C at your public/school library). This one has a tutorial on C for the first section (goes over everything clearly and completely.. very handy) and the next section is a reference on every standard C function (the whole book is ANSI C compliant, and talks a lot about UNIX C and UNIX and stuff) and last section is all about advanced topics like linked lists, queues (?), AI, and other shit. Very handy book. >also I am on a student budget and cant exactly afford books or food or >shoes or clothes or girls or air at this point Too bad about the food, but you can't even afford girls?! Rough! :) Good luck... Steve
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