Re: SpecProc's for weapons.

From: Alex (3raf7@qlink.queensu.ca)
Date: 07/21/95


On Fri, 21 Jul 1995, Ron Poulton wrote:
> This could also solve a problem I've been having.  The Pet Store within 
> my game here, for some reason, sells animals for free.  I've been looking 
> through the code, the shop files, the mob files, object files, and so 
> forth, for something to determine how much the mobs sell for, or any sort 
> of Pet Shop operations.  I haven't had any luck.
> 
Pets are free due to their Experience.  This'll be fixed in pl9.  Fear not.
If you want to fix it for now, give the mbos xp values.

--  Alex
Life:  The only Sexually Transmitted Disease that is 100% fatal.



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