On Tue, 18 Jul 1995, FourSpace wrote: > > hey, give this a whack... > Use a client like tintin to get a player (the same player) to the menu about > 7 times at once, then see if the game crashes when you enter. My 3.0 bpl8 > seems to be doing this. (enter all at once with #all 1 or something) > > Fireball > > Look at your close_socket procedure in comm.c, the problem probably resigns in there. Morbid of Vortex MUD (ed209@maxwell.iia2.org)
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