On Fri, 21 Jul 1995, Ron Poulton wrote: > > > This could also solve a problem I've been having. The Pet Store within > > > my game here, for some reason, sells animals for free. I've been looking > > > through the code, the shop files, the mob files, object files, and so > > > forth, for something to determine how much the mobs sell for, or any sort > > > of Pet Shop operations. I haven't had any luck. > > > > Pets are free due to their Experience. This'll be fixed in pl9. Fear not. > > If you want to fix it for now, give the mbos xp values. > > Thanks for the help there. The pets now cost something. Something I'd > like to see would be a definition within the shop file which could > override the prices of the vnums specified, so a store might sell a Is it possible to limit the amount of followers? It's pretty annoying to see a player with 23 wolfs following him... Maybe limit it to 4? Pete mud@bridge.net
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