If the problem is wanting the player to work to get the map (ie: find the mapmaker and buy the dang thing... well, I'm pretty sure you could execute some sort of external sendmail script to send it to the player when they buy a "map" *grin* or you could create a mailer whereby your mapmaker sells "keys" and the user then emails that key to your map-mailer and it only sends maps to correct keys... all these things are fun toys to play with =) I have an entirely social program for talking to people, however we do get alot of miscreants. one of the neatest things we've done is send a pregenerated warning of some sort to the email address that they register with. (which may not be theirs but the response is great ;) Leeman
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