> I am trying to add a disarm skill for warriors in my MUD. I have gotten > it mostly done. You can practice it, and if you try to disarm a > weaponless opponent is tell you such, but it just simply will not work as > it should. Here is the code that I added to act.offensive, and fight.c: > --code snipped-- > > Suggestions? > Replace obj_from_char(obj) with unequip_char(obj->worn_by, obj->worn_on) You might want to add a check for CAN_SEE_OBJ(ch, victim->equipment[WEAR_WIELD]) Before you even get that far... just for purposes of realism :)
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