Ok, in the magic.c I see how to do applies that simply add or subtract, how would I go about doing an affect that multiplies? Basically, I'm adding a spell that when cast, causes the player to do 2x their normal damage, however the mob they are fighting will never miss them. Any ideas? I know it's an affect on damroll, but not sure if the could handles multiplies. -Kevin email:wing@nku.edu
This archive was generated by hypermail 2b30 : 12/18/00 PST