I seem to be having a problem with perform_act in my 3.0blp8. It seems that when i call a TO_ROOM act, with null ch and vict_obj (obj, the second pointer, is the only one used), and the room is dark (flagged or nighttime), perform_act barfs on the line where it hits the $p in the switch, and calls CHECK_NULL(obj, OBJS(obj, to)). An example of this kind of act() is in the spec proc from dumps, when the obj is extracted. ie, act("$p vanishes in a puff of smoke!", FALSE, 0, obj, 0, TO_ROOM); Thanks in advance for any ideas. Fireball
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