On Fri, 11 Aug 1995, Julian Fong wrote: > On Fri, 11 Aug 1995, Thomas G. Dailey wrote: > > > > > I made a spell called stupidity. When casted on the mob, the mob loses > > -11 to int and -11 to wis. I thought this would make it so mobs wouldn't be > > able to cast spells or at least make them fail more. I am getting this > > SPRINTBIT ERROR! in the affect area when you stat the mob. It does do the > > -11 to both wis and int though. *shrug* Any ideas?? > > Thanks in advance. > > I assume you added an affect in structs.h. You also need to add the name > of the affect to constants.c, to the array of strings in affected_bits[]. > It should now be fine. > > Regards, > > Levork Affects to int and wis are shiped in standard circle, are they not? Anyway, in the magic_user special proceedure it calls the spell casting AFTER the point that it makes the check for failing the cast, because mobs don't have skills/spells. Also, the check it makes for the cast is just the characters skill level vs. a number(1, 101), and so int and wisdom wouldn't affect this anyway. --Gary
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