On Sat, 12 Aug 1995, Gary wrote: > > > On Fri, 11 Aug 1995, Julian Fong wrote: > > > On Fri, 11 Aug 1995, Thomas G. Dailey wrote: > > > > > > > > I made a spell called stupidity. When casted on the mob, the mob loses > > > -11 to int and -11 to wis. I thought this would make it so mobs wouldn't be > > > able to cast spells or at least make them fail more. I am getting this > > > SPRINTBIT ERROR! in the affect area when you stat the mob. It does do the > > > -11 to both wis and int though. *shrug* Any ideas?? > > > Thanks in advance. > > > > I assume you added an affect in structs.h. You also need to add the name > > of the affect to constants.c, to the array of strings in affected_bits[]. > > It should now be fine. > > > > Regards, > > > > Levork > > Affects to int and wis are shiped in standard circle, are they not? > Anyway, in the magic_user special proceedure it calls the spell casting > AFTER the point that it makes the check for failing the cast, because > mobs don't have skills/spells. Also, the check it makes for the cast is > just the characters skill level vs. a number(1, 101), and so int and > wisdom wouldn't affect this anyway. > > --Gary > I went back through constants.c and found my error. duh! I spelled stupidity incorrectly. Thanks to all who responded. Tom Dailey Gore - IMP ZombieMUD zombie.iglou.com 2150
This archive was generated by hypermail 2b30 : 12/18/00 PST