Re: Mob Experience

From: Hades (tourach@servtech.com)
Date: 04/22/96


> 
> On Mon, 22 Apr 1996, Draco Paladine wrote:
> 
> > Is there a way to have Mobs GAIN xp, everytime THEY kill something or
> > someone?
> > I mean there are some tough mobs out there that if in reality they would
> > be gaining xp for killing that many players!
> > 
> > has anyone ever implimented this before?
> 
> Yep I think Jeremy has :)  Somebody correct me if I'm wrong, but this is 
> standard in circle.  I'm not sure if mobs get exp for every hit (I think 
> they do), but they definitely get exp for player kills in circle 3.0.

Which I think is a bad idea, and I took it out. Has anyone ever seen a
player let a mob he can kill relastively easy kill a junk character over and
over and over and over until that mob was worth 10x the exp, then kill it
and fly up 7 levels at once?

Before I took out that code players would feed junk characters to a mob over
and over, jacking the mobs exp up through the roof. Then, they kill it for
massive exp. Highly abuseable code, and not really necessary either.

Hades - "PC's are always smarter than the hardest mobs, remember that."



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