> What whole chunk of code? 1 variable to the object, a quick check in > perform_wear, and code to load the variable defined in the obj file... > > what spec_proc's would you put in place of that? Clearly going ahead and > coding full level restrictions would be easiest.... > Well IN HIS EXAMPLE, if he only needed it on a few objects... and you place an int (2 bytes) in the obj memory struct, and you have 3k objects like my mud does... then that's a waste of 6k of mrmory. Sure, that doesnt sound like a lot, but if you do this 4 or 5 times (adding things globally for onyl a few items which need it) you are gonna get into a LOT of wasted memory.
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