On Wed, 15 May 1996, Adam Days wrote: > > I have a question I put in that object level part of your code and got it > all to work except now the data files are screwed up because its expecting > to have a level bit in the data file for obj Easy sollution is to not load the flag in db.c, start up the MUD, save the object files for each zone, shutdown the MUD, make db.c load the level field an restart the MUD. It'd be nice if one of the OLC packages had an "asave world" to save all the world (objects, zones, etc. even if they haven't been modified) and "asave obj" to save all the objects, etc. Then it should be a peace of cake.
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