At 09:31 AM 7/17/96 -0700, you wrote: >well, I want to make it instead of having you roll stats after yer >race/class.. have you roll after race.. <class have no modifiers>, and >then depending on your stats, affects what class you can be.. <i.e. no >clerics with 3 wisdom>.. etc.. but I don't wanna mess with >roll_real_abils function cuz' I don't wanna screw anything up.. :P anyone >got some code/tips on how to do this? I will mess with roll_real_abils.. >but I don't wanna do it like a chicken with it's head cut off.. I wanna >know what I am screwin' with.. well danke in advance.. =) > > > Nashak Brian Williams The Realms of Luminari > nashak@darkstr.com bmw@efn.org darkstr.com 6969 I can't help ya with the reroll, but here is a suggestion. I have made a macro file in my src directory that runs a full backup to different remote directories on my system (depending on what type of backup I want to do). After I get a new piece of code working good, I do a 'final backup', which is src files that are 100% bug free (to my utmost knowledge). If I ever 'confuck' (little term the admins of my mud came up with) my src files, I just copy my src files from the final backup spot and recompile, bingo. Back to square 1. It has saved my ass several times. Chuck
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