On Wed, 14 Aug 1996, Casper Lund wrote: > As I understand it, the IDnum is supposed to be an unique identifier > of the mob, but on my mud the IDnum field of all mobs is set to 0. > I've never noticed it before, so I don't know if it's been that all > the time. IDnum is an unique identifier for a player, not a mob. It used in like mob-memory, so they can remember a player who attacked them etc. Why should a mob remember another mob ? --- Erik Niese-Petersen Aka Quint The typo God Realms of Darkness IMP [matrix.xiii.com 6666. Playertesting] +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/07/00 PST