Hiya all, I'm trying to add hidden objects, and a search command to find them. Below is the code for my search command, but it doesn't compile. The errors it spits out are also below. The only other thing I added for the command in act.other.c was: extern struct obj_data *object_list; up at the top. ########## # Errors # ########## act.other.c: In function 'do_search': act.other.c:164: invalid operands to binary & act.other.c:164: parser error before '{' act.other.c: At top level: act.other.c:188: parse error before '{' ######## # Code # ######## ACMD(do_search) { byte percent; struct obj_data *obj; int roll = 20; if (IS_DARK(ch->in_room) && !CAN_SEE_IN_DARK(ch)) send_to_char("It's too dark to search for anything!\r\n", ch); else if (IS_AFFECTED(ch, AFF_BLIND)) send_to_char("Your blind, how can you search for anything?\r\n", ch); else { for (obj = world[ch->in_room].contents; obj; obj = obj->next_content) { if (IS_SET(obj, ITEM_HIDDEN) { if (GET_OBJ_COST(obj) > 100) roll -= 15; if (GET_OBJ_COST(obj) > 50) roll -= 10; if (GET_OBJ_COST(obj) > 10) roll -= 5; if (GET_OBJ_WEIGHT(obj) > 20) roll += 10; if (GET_OBJ_WEIGHT(obj) > 10) roll += 5; if (GET_OBJ_WEIGHT(obj) > 5) roll += 2; if (roll < 1) roll = 2; percent = number(1, 101); if (percent <= roll) { REMOVE_BIT(obj->obj_flags.extra_flags, ITEM_HIDDEN); send_to_char("You found something.\r\n", ch); break; } } } } } I also added #define ITEM_HIDDEN (1 << 17) in structs.h. thanks in advance Homer aka Fionn Colvin :) +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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