chuckle.. this is extremely simple just put "if (GET_CLASS(ch) != CLASS_WARRIOR && GET_CLASS(ch) != CLASS_PALADIN)" to replace != warrior.. :P hope I helped |-\ \ / / \ \ \ /< \ \-| asha / \ NashaK bmw@efn.org On Mon, 14 Oct 1996, Nicholas S. Wourms wrote: > Hi, I'm what you would probably consider a newbie coder :). > > My problem is this: I have implemented a paladin class on my mud. The > class works great, and is cool and everything...except for one small > problem. Whenever I try to use Warrior skills that I have assigned to > the class (such as kick), I get the message "You'd better leave all the > martial arts to fighters...". I have isolated this problem in do_kick in > act.offensive.c, I just need to know how to add CLASS_PALADIN to the "if > GET_CLASS(ch) != CLASS_WARRIOR" statement, so that Paladins will be able > to use warrior skils. C'mon all ya coders out there, show me yer stuff! :P > > -- > Immortal Staff of DragonMUD > mud.intuittech.com:4444 > Builders, Coders, and Alpha Testers Welcome. > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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