On Tue, 15 Oct 1996, John Doe wrote: > On Mon, 14 Oct 1996, Admin of The Keep wrote: > > Then make a new type for the bags. > > That would defeat the purpose of having the cool description of 'a bag > made from receptionist's skin'. :P . I don't remember for sure, but I > had ported the embalmer from a taxidermist spec_proc from MERC, and I > think merc saves the descriptions on objects... so... if you look at their > source... *shrug* Corpses are just containers; so just make them a container without the 1 flagged as making them a corpse. Corpse aren't treated any different than containers really. :) <*=-+Daniel+-=*> "Forgive me father, for I am sin." +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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