Re: [Circle] [Admin] Site Provision

From: Scott AJ (et139@city.ac.uk)
Date: 11/07/96


just out of interest how much do providers charge to allow you to run a
mud?i assume this is in the good 'ol US?

amoeba


On Thu, 7 Nov 1996 MAALEXAN@am.pnu.com wrote:

> Date: Thu, 7 Nov 1996 07:33:47 -0500
> From: MAALEXAN@am.pnu.com
> To: circle@cspo.queensu.ca
> Subject: [Circle] [Admin] Site Provision
> 
> Brian Williams writes:
> 
> well, I am having some disagreements with the owner of mud.penguin.net 4000 
> MUD.. so I'm gonna take the MUD and all my mods elsewhere.. :P if anyone 
> knows a t1+ site that wants to house it.. please email me..
> *******
> 
> Is this a common problem?  I've got a general impression that some mud imps 
> on this mailing list don't actually have a site to run on at present.  Is 
> this a common practice?  It seems to me that it is rather risky to spend an 
> enormous amount of time to develop a really good game and then to have no 
> where to run it.  
> 
> How is the issue of where to run the mud handled in general?  Ideally the 
> mud coder/develop should use his own site (renting one at his/her own 
> expense if necessary).  (I had to call a lot of providers to find one that 
> would let me run a mud on their system as an ordinary customer--but I found 
> one).  
> 
> If the mud coder doesn't want to pay for his own site, then he/she would 
> have to use someone elses's.  Do people rely on the generosity of site 
> providers or do they give part "ownership" of the mud to the site host in 
> return for use of his/her site?
> 
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