just out of interest how much do providers charge to allow you to run a mud?i assume this is in the good 'ol US? amoeba On Thu, 7 Nov 1996 MAALEXAN@am.pnu.com wrote: > Date: Thu, 7 Nov 1996 07:33:47 -0500 > From: MAALEXAN@am.pnu.com > To: circle@cspo.queensu.ca > Subject: [Circle] [Admin] Site Provision > > Brian Williams writes: > > well, I am having some disagreements with the owner of mud.penguin.net 4000 > MUD.. so I'm gonna take the MUD and all my mods elsewhere.. :P if anyone > knows a t1+ site that wants to house it.. please email me.. > ******* > > Is this a common problem? I've got a general impression that some mud imps > on this mailing list don't actually have a site to run on at present. Is > this a common practice? It seems to me that it is rather risky to spend an > enormous amount of time to develop a really good game and then to have no > where to run it. > > How is the issue of where to run the mud handled in general? Ideally the > mud coder/develop should use his own site (renting one at his/her own > expense if necessary). (I had to call a lot of providers to find one that > would let me run a mud on their system as an ordinary customer--but I found > one). > > If the mud coder doesn't want to pay for his own site, then he/she would > have to use someone elses's. Do people rely on the generosity of site > providers or do they give part "ownership" of the mud to the site host in > return for use of his/her site? > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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