Ok new problem...I have read all the faq's & readme's on the .06 version of the olc. I wiped my mud, unarchvied circle30bpl11 and put all the files in the src dir. Ran configure, ran make all. Everything worked 100% great. Ran the mud still no problems. The problem I am having is this. Every object or mob I edit is saved as vnum 0. I have tried "oedit <num>" it tells me i'm editing the right object but when i type osave it says saving vnum 0. It saves EVERYTHING to that vnum and i dont know why the oedit create creats the new vnum correctly so that works but oseting anything the changes are put into obj vnum 0. What can I do? [>***** Todd H. Richert (Bel) *****>] +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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