Hiya all, I have just finished adding vehicle to my mud, but now have a question about expanding their use. My vehicle are represented by an item, ITEM_VEHICLE, whose value[0] is the room that the player goes to when he/she boards the vehicle. That room is part of a small zone used by that vehicle. What i'd like to do is make some generic vehicle, such as a ship, covered wagon, flying carpet, etc each with their own small zone representing the inside of the vehicle. Then a player could buy one of these vehicle. On doing so I would have to make a copy of the generic zone representing that vehicle and changing the value[0] of that vehicle to the new room entrance. How easy would it be to make a copy of a zone, with all its rooms, etc on the fly? I would make it thatthe zone wouldn't have to set door states, load objs or mobs etc, which would cut down on the difficulty a bit I think. Any advice on doing this would be greatly appreciated. :) Fionn +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST