On Sat, 19 Jul 1997 mcp@DRAPER.NET wrote:
> I ran out of MOB_FLAGS and added MOB2_FLAGS, my problem is how do I get
> the new bit into the #.mob files, besides editting every one.
> --
>
Just code it so that parse_simple_mob can load the mob either the old way
or the new way, kind of like this:
if ((sscanf(file, "%s %s"), flags, flags2) == 2) {
mob_flags = asciiconv(flags);
mob2_flags = asciiconv(flags2);
} else if ((sscanf(file, "%s", flags) == 1) {
mob_flags = asciiconv(flags);
mob2_flags = 0;
} else {
log("Error in parse_simple_mob, mobflag assigns.");
exit (1);
}
This is really pseudo-code, don't attempt to copy it in because it won't
work :), I just wanted to get the idea across :)
Rasdan
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for so long, Rasdan
That I can do anything Head Coder of Finality!
with nothing.
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