Hello All: I'm attempting to port the CircleMUD code over to C++. What I would like to know is if there is a document that shows pseudocode of how the mud itself works. For example: Mud starts up ... Load the rooms ... Load the object ... Load the mobs ... . . . Connection goes to sleep waiting for next user ... Before I go asking a lot of questions about sections of code, I want to be able to try and figure them out on my own. Does a document like this exist? If so, couold someone please point me in the right direction? - Thanks +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST