> Within my first two nights of modifying Circle, I ran out of the 32 bits on > player flags. I've been coding (on my MUD that is) for 7 months and have > racked up close to 40 mob flags, over 40 player flags, and around 35 room > and obj flags. > > Those are all just MY ideas.... When I the creator's and co-imps stick in > ideas, then that number will grow. I just hope that 128 is ENOUGH..... I > don't think it will be a problem for several years. Yes... I'm quite > serious. :) Heh... That's what I tought... Tell me how many flags are used more than two times in the game? :) I figured out that it's much better to make a spec instead of flag... If you're using it only few times... But then there are things that would be very complicated to solve with specs... David! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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