[CODE]

From: Ron Hensley (ron@CROSS.DMV.COM)
Date: 09/04/97


Given you have an object in var:
  obj

I need to call do_get(ch,SOMETHING,0.0);

to force the player to pick it up, yet using do_gets error checking for
weights etc.

Is there a builtin macro im missing to get the objects name?

(obj)->name

is a list of aliases, and need just one of them. Seems ive seen this but
cant dig it up.


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