On Thu, 4 Sep 1997, Ron Hensley wrote: >Given you have an object in var: > obj > >I need to call do_get(ch,SOMETHING,0.0); >to force the player to pick it up, yet using do_gets error checking for >weights etc. From act.item.c: int perform_get_from_room(struct char_data * ch, struct obj_data * obj) { if (can_take_obj(ch, obj)) { obj_from_room(obj); obj_to_char(obj, ch); act("You get $p.", FALSE, ch, obj, 0, TO_CHAR); act("$n gets $p.", TRUE, ch, obj, 0, TO_ROOM); get_check_money(ch, obj); return 1; } return 0; } -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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