At 09:54 PM 9/6/97 +0300, you wrote: >Another thing that puzzled me is STR_ADD. >As far as I understood, it shows how much weight >player can wield (or carry), but why don't just use >STR/2 instead of STR_ADD to determine max wieldable >weight of weapon? >Also, there is line somewhere in the code: >If player's STR is 18, then STR_ADD is random number from 0 to 100. >What's this line for? First off I would like to say hello (again) to everyone -- it was a productive summer for me and I am now back (like it or not)... Now, to address this question... STR_ADD is an extra strength stat that is used for fighters ... Normally, a non-fighter can only have a strength of 18, but the STR_ADD allows fighter stats to surpass a normal 18.. The random 0-100 number determines what the "additional" strength is, ie, what extra bonuses the fighter gets. Check out limits.c (god it's been so long.. I forget where everything is in the code.. :P ) for what these bonuses are.. Cheers! - Chris R. - lint@jhu.edu "I swear, by my life and my love of it, that I will never live for the sake of another man, nor let another man live for mine." - Ayn Rand -"Atlas Shrugged" +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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