> -+in do_load in act.wizard.c, right after act("You create.....) in both mob > -+and obj sections add: yeah, dude..that was the easy part, and as i said..i already did that..[*cough*] > InstanceA and InstanceB of a mobile is impossible. E.g., many mobiles > are loaded several times in different rooms. It is impossible to tell > where one instance of the mobile should be loaded when a hundred > instances of the mobile are loaded in 80 different rooms. yeah..i was thinking of a list, similar to rlist or vwear..you just type in the mob name, and it generates a list of rooms where the mob is supposed to be loaded and maybe a percentage...this would be fairly simple to do by just running through all of the zone files, find all M commands, and if the mob number is equal to that of the target mob, then use that room to throw some info at the char... > Actually, I see another problem: it's really pointless information. > I don't see why you would need to know where a mobile is supposed to > be auto-loaded, because in my mind, an immortal force loading a > mobile that he does not immediately destroy or use for a quest (that > has been authorized) is doing something that shouldn't be done. In um..yeah, that's why my admin wants to know all of this stuff..to make sure the builders aren't doing anything improper...he wants the zone loading info to make sure that the mob isn't loading anywhere that it shouldn't be...ie. the builder knows the load command is logged, so he just zedits and area to load an exp mob for some mortal buddies, then resets the zone...i agree that it is somewhat pointless info as far as monitoring immortals, cause they can always just put it back to the way it was, but it might also be useful for finding where you have to go to fix zone errors..like, attempting to give mob non existant eq.. > Really, at one point, I thought it prudent to remove the ability of > immortals to load mobiles because I saw no real reason for them to > be able to do it, outside of their building zones. But, then I i mostly agree...so i have all loading, and giving of mobs and eq logged..with a stern warning that builders shouldn't do all of those improper things..but at the same time, a builder is able to just create a new obj, and rather than load it and give it himself, just modify the zone info to load the obj on the ground, and reset the zone..shrug... none of this has happened, but my paranoid admin tends to think that everyone will find a way to do something wrong... later siv +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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