Lo Folks :) Maybe one (or more) of you could gimme some insight on this problem. I've got Oasis OLC installed on a highly mod'ed circle 3.0 bpl 10. Anyways, it works all dandy and fine untill you edit an 'uncreated' thing - thing being room, obj, mob, shp here's an example: I edit obj 4 (which already exsists) and change it and quit out and save it and oedit save 0 (zone 0). Then I edit obj 5 (which doesn't exsist) and change the properties for it and all that stuff, quit, save it, and oedit save 0. Works dandy.. now if I had did 'oedit 5' then did Q(uit) without changing a thing (won't ask you to say internally) it kicks you out of OLC (stopped using OLC). BUT - Then you edit ANYTHING (ie: something that exsists or not) it crashes after you enter the command. Make sense? letme see if I can make a quick 'visual' for yah: oedit 5 (which exsists) <change properties> q (quit) Save internally? Yes oedit save 0 oedit 6 (doesn't exsist) q (quit) oedit 5 (which we edited before, so it exsists) - CRASH - Now if I had <changed properties and saved internally> after I oedit'ed 6 it wouldn't have crashed after I did oedit 5. Okay okay I'm rambling.. but I hope you see what I'm saying :P Can anything think of anything that would cause this? Is something not being 'free'ed'? Thanks! :) __\'/__ ./ ^ _ \ . |\| (o o) |/| Corey Crawford (Yes, it use to be Hoitsma) - Myrddin tazmania.ah.net 7000 - http://www.geocities.com/CapeCanaveral/3336 / / \0ooo. .oooO ( . ) ( . ) ) / \ ( (_/ \_) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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