On Wed, 10 Sep 1997, Cris Jacobin wrote: > Can I get some feedback on how best to implement multiclass chars > with circle? > Way I was thinking of doing it, is just creating a class for each of > the possible combinations (wa/th, wa/cl, wa/mu, etc etc) that posseses > abilities of both. > Not only was this the most obvious way for me to do it, it seemingly > involves only cut, paste and edit, making the process rather quick. I don't see a problem with coding them that way at all. Then again, I've never really looked that deeply into multi-class characters because I don't intend on doing that with my mud. > On Copper, they tied the mana regeneration to the weather system. > So the entire room would share from the ammount of energy in the room. It > actually made the change weather command usefull too ;) Hrmm.. interesting.. I think I might have to go find a couple Copper MUDs and see what that is like. John Evans May the source be with you. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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