Co-Sysop wrote: > At 07:45 AM 9/13/97 -0700, Daniel Koepke wrote: > >On Sat, 13 Sep 1997, Yolan wrote: > >-+Hi. Okay. This may be stupid but I was wondering does anyone here know > >-+how to add recall? When I go onto other peoples muds I relly like them > >-+if there is a recall command. Thanks > > you asked... > > >ACMD(do_recall) > >{ > >} > > and received an answer. Maybe my stock circle was different than everyone > else's but I believe there is a silly cleric spell called....lemme think... > "word of recall"...Not sure what that does..(I actually know exactly what it > does)... Couldn't you just slap that mf (iMportant inFormation...what did [...] > touch a keyboard (cutpasteemailtakesomeoneelsescodestufflikethat). I > already did that alot but now I know that i am doing the right thing :) > So there are a few great places to find circle info, the code itself, the > ftp site(s) and this mailing list. check them in that order. Only one word. PUKE ObCircle: We have a MUD. Is a Warcraft based mud. With Orcs and humans and things like that. And we have two cities, Azeroth for the Alliance and Kaz-Modam for the orcish hordes. And in each cities we have heavy-duty cityguards aggresives to enemy races. And the recall room is not peaceful anymore. And we HAVE the "recall" command. But is not a common recall; if the character's level is under 15, bingo! Directly to recall room, without restrictions. But if you are level 16+, the recalll have a saving throw and if you fail, you go to the enemy city recall. With this, the "scroll of recall" is a precious item. :) Sorry for my english. -- Leonardo Herrera L. mailto:leherrer@entelchile.net +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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