Heh, my first post :) I've seen what your asking for done, but it was part of a whole revision of the 'tic' system. Instead of having regen occur every tic (mud hour), the system was changed to 'mud minutes' ~ one real sec. It would still take the same total time to regen, it just happens incrementally. Not only was regen applied to this system, but also spellcasting. I'm not sure of the code (I'm newbie with a capital 'NEW' at coding), but I'm sure others on the list can figure out how to implement it. Hope this helps. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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