*oops*. Notice a small bug, if you have pkilling turned on it'll brag for pc-pc kills. Add the following IS_NPC check as illustrated to fix. -jac 'emote needs builders, badly...' ButterMud - telnet://betterbox.gameon.net:4000 I inserted a call to the function in the following place in fight.c. _________________________ if (!IS_NPC(victim)) { sprintf(buf2, "%s killed by %s at %s", GET_NAME(victim), GET_NAME(ch), world[victim->in_room].name); mudlog(buf2, BRF, LVL_IMMORT, TRUE); + if (IS_NPC(ch)) /* Brag Function Call - Muerte 9/29/97 */ + brag(ch, victim); if (MOB_FLAGGED(ch, MOB_MEMORY)) forget(ch, victim); } +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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