*oops*. Notice a small bug, if you have pkilling turned on it'll
brag for pc-pc kills. Add the following IS_NPC check as illustrated to
fix.
-jac 'emote needs builders, badly...'
ButterMud - telnet://betterbox.gameon.net:4000
I inserted a call to the function in the following place in fight.c.
_________________________
if (!IS_NPC(victim)) {
sprintf(buf2, "%s killed by %s at %s", GET_NAME(victim), GET_NAME(ch),
world[victim->in_room].name);
mudlog(buf2, BRF, LVL_IMMORT, TRUE);
+ if (IS_NPC(ch)) /* Brag Function Call - Muerte 9/29/97 */
+ brag(ch, victim);
if (MOB_FLAGGED(ch, MOB_MEMORY))
forget(ch, victim);
}
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST