what about extract_char() in handler.c? --Angus ______________________________ Reply Separator _________________________________ Use grep and find all occurances of 'save_char', you'll find alot of: save_char(ch, NOWHERE); Replace those with: save_char(ch, ch->in_room); There are a few here and there that you don't want to change from NOWHERE, so you'll have to take your time and do them carefully. The ones that I did NOT change from NOWHERE were the ones in: raw_kill() in fight.c (They die and are sent back to the start room) nanny() in interprecter.c (Two of them in here, I did not change because one was the initial save_char that is called when a new character is made, and they aren't in a room yet. The other one was when a character deletes himself. Again, they aren't in a room.) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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