On Sat, 22 Nov 1997, Thomas Pedersen wrote: > Well this is where i disagree (and changed this code first thing on my > mud) so no..you should be able to move according to my interpreter.c :P Hm, well shit happens, I had a headache and troubles with 'seeing' your code... And the moon was not full. > But that's besides the point, and not what I asked. For those muds > where u can't move in fight...a flee would still bypass the mob if > a flee happens to go in that direction. If the guards are really guards, then you shouldn't have a chance to flee.. ;> UNless you're really strong and highlevel, but then the guilds are bosolete, becasue you know everything :) David! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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