For 'fly' and 'swim', I made 2 more positions. A small thing I have noticed is that a creature swimming, if it gets attacked, and the person attacking flees, the mob is now standing. I want to add in a check for the sector type, so if its underwater, the mob reverts back to swimming, but I do not know where to put it. I looked through fight.c, and could not find anyplace where it defines the default position a mob goes back to after being attacked. Anyone know? _\|/_____________________________\|/_ Ryan Lane Gasper _\|/_ /|"You will never see me cause \/------------------\/|\ | I'm always alone" -Ministry dalamar@cybercom.net| |"The tree of liberty must be refreshed from time to | _\|_time_with_the_blood_of_patriots_and_tyrants"_-ThomasJ|/_ /|\ -*-1997-*- /|\ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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