Re: mobprogs

From: dmitri (dmitri@ULTRANET.COM)
Date: 12/18/97


im not exaclty sure of all of it myself, but i think if you look at from as
a percent, you will realize that if you set a rand_prog to 100%, the mob
will be saying or doing whatever command you gave him nonstop until it dies
(100% of the time he is in existence). of course, rand_progs can be set to
a value less than 100%, and as a result will lessen the frequency of
whatever command you gave him.
now if you are to make create two rand_progs, each must be set to 50% or
lower.... again if you think about it a mob cannot do something more than
100% of the time.... and it would be impossible for a mob to complete a
command that has one set to a frequency of 50%, and another set to 51%. of
course, mob progs do not have to equal 100%, as each of the 2 progs do not
have to equal 50%... they can be set to lower values.
this does not always deal with rand_prog..... any program that needs a
percent cannot go over 100%, and when several programs are used they must
be divied among the 100%..
hope this helps,
-dmitri


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