im not exaclty sure of all of it myself, but i think if you look at from as a percent, you will realize that if you set a rand_prog to 100%, the mob will be saying or doing whatever command you gave him nonstop until it dies (100% of the time he is in existence). of course, rand_progs can be set to a value less than 100%, and as a result will lessen the frequency of whatever command you gave him. now if you are to make create two rand_progs, each must be set to 50% or lower.... again if you think about it a mob cannot do something more than 100% of the time.... and it would be impossible for a mob to complete a command that has one set to a frequency of 50%, and another set to 51%. of course, mob progs do not have to equal 100%, as each of the 2 progs do not have to equal 50%... they can be set to lower values. this does not always deal with rand_prog..... any program that needs a percent cannot go over 100%, and when several programs are used they must be divied among the 100%.. hope this helps, -dmitri +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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