Re: [OFF-TOPIC] question about switch, return, break
From: Daniel Koepke (dkoepke@CALIFORNIA.COM)
Date: 12/19/97
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Sean Butler wrote:
>
> >>
> >> switch (mode) {
> >> case SCMD_DROP:
> >> obj_to_room(obj, ch->in_room);
> >> return 0;
> >> break;
> >> case SCMD_DONATE:
> I don't think this is true:
>
> char c;
>
> c = get_a_char();
>
> switch (c) {
> case 'a':
> printf("case a");
> case 'b':
> printf("case b");
> case 'c':
> printf("case c");
> default:
> printf("always print this");
> }
Take notice that there is a *big* difference between,
switch (i) {
case 'a':
return 0;
default:
printf("Hit default.\r\n");
break;
}
and
switch (i) {
case 'a':
printf("case a");
default:
printf("default");
}
At least one 'break' statement is required. In other words, any
opening 'case', MUST be terminated by a 'break' statement. This is
allowable:
switch (i) {
case 'a':
return 0;
default:
break;
}
but, this isn't:
switch (i) {
case 'a':
break;
default:
return 0;
}
> break is not needed in a switch statement.
That is absolutely, unequivacally *NOT* true for ANSI C compatible
compilers. 'break' is required. If you want to test it, just
type in a switch() statement that has no 'break's and see what the
compiler tells you.
daniel koepke / dkoepke@california.com
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