> >Notice that third one. What fun is it to know what lies ahead with a crazy > >map. The exit and scan commands are good enough for that. > We're talking maps outside of the cities. The idea of a few rooms > connecting areas that should be long distances apart, IMHO, is bullshit. =) agreed, and, in most cases, you CAN see farther out of a city or than you can in one. besides, just knowing what terrain types you're walking into isn't the same as KNOWING what's in the room.. -- Blue Lang, Head Technician, Gator.Net blang@gator.net 352.378.9998 Rebirth MUD mud.gator.net 4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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