Has anyone given thought to making MUD time flow more naturally? The tick system works fine, but I think it would be really cool if time actually worked as in real life...one tick per second, perhaps? Obviously a whole bunch of timers, etc, would need changing, and I would also question as to how straining this would be on bandwidth and server resources, but it could be worth a try. Just wanted to know if anyone else had attempted this before I go try and make my MUD real time... Thanks, Tadrith [ Tadrith Skandrakae, Implementor of Dreamscape ] [ - telnet://mud.dreamscape.org:1234/ - ] ["I lay my dreams before your feet; ] [ tread softly, for you tread on my dreams. ] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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