On Thu, 26 Mar 1998, Blake McCorkle wrote: >to find the variable in the code to start fixing it. I need to increase the >MAX_HIT_POINTS that both mobs and players can have. It appears that the >default setting is like 5000 for the players this is actually fine but not >so for the mobs. I don't know of any hit point limit except for the size of your variable (32k or 2.1 billion depending). Maybe higher points in advance_level() (class.c) would help. >The only other problem that I am having is with the advance command it will >only advance to level 51. Thanks for any help that someone might be able >to give me on this issue. Sounds like your XP becomes negative at that point. (>2.1 billion) -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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