Re: Max_HIT_POINTS

From: George (greerga@CIRCLEMUD.ORG)
Date: 03/26/98


On Thu, 26 Mar 1998, Blake McCorkle wrote:

>to find the variable in the code to start fixing it.  I need to increase the
>MAX_HIT_POINTS that both mobs and players can have.  It appears that the
>default setting is like 5000 for the players this is actually fine but not
>so for the mobs.

I don't know of any hit point limit except for the size of your variable
(32k or 2.1 billion depending).  Maybe higher points in advance_level()
(class.c) would help.

>The only other problem that I am having is with the advance command it will
>only advance to level 51.   Thanks for any help that someone might be able
>to give me on this issue.

Sounds like your XP becomes negative at that point. (>2.1 billion)

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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