Hello (=, I was wondering if anyone had any ideas on makeing a thrown object. Like, say greek fire. A players throws the object, it hits or doesnt hit, then dissapears so it cannot be used again. Also would like to add a "spread" to the object, kinda like a splash affect. If it hits the mob succesfuly, then it might hit other mobs in the room, and if it misses, it might hit the player(s). Another question i had was, is it possible to make items against specific mobs, such as a sword +5hr verses frogs. Thanks in advance, -=DemiGod=- "Good, bad, i'm the one with the gun." ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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