> in objact.c there is this hunk of code: > if ((obj->obj_flags.type_flag == ITEM_CONTAINER) > && obj->action_description && (obj->obj_flags.value[3] < 0) > && !number(0,5)) > act(obj->action_description,FALSE,ch,obj,obj,TO_CHAR); > > I know it makes that desc happen for corpses, but do you have an example > of this usage. I just wish i had a word file to compare some of this > code too :( Forgive me because I'm slow, but what is the question you're asking? What this says to me is that if an object is of type ITEM_CONTAINER, and the action_description is set, and the 3'd value is less than 0 (probably -1), and on a 1-in-6 chance, to display the action description for the object to the character. I'll assume that this is in some sort of "Look at object" or "look at room" line, but I guess that would be hard to say in this case, since its a different code base. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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