> Forgive me because I'm slow, but what is the question you're >asking? What this says to me is that if an object is of type >ITEM_CONTAINER, and the action_description is set, and the 3'd value is >less than 0 (probably -1), and on a 1-in-6 chance, to display the action >description for the object to the character. Actually, this piece of code is part of their 'alive' feel the MUD has. ITEM_FOUNTAIN has a similar piece of code. The idea is that instead of coding some big spec_proc to randomly have the fountain do a 'bubbling' or something, just stick it in the action_description, and set the value of one of the unused v#'s. --- "One hundred years from now, none of this will matter because you and I will be dead -- unless the Grim Reaper has switched his record-keeping to a Windows 95-based system, in which case we all might live forever. " -- Associated Press +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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