or even better yet if (STATE(d) == CON_PLAYING && GET_LEVEL(ch) <= LVL_IMMORT) continue; Kyle Goodwin ---------- > From: j f chaos <jfchaos@JUNO.COM> > To: CIRCLE@post.queensu.ca > Subject: Re: [CODE] char idling > Date: Saturday, June 13, 1998 1:53 AM > > On Fri, 12 Jun 1998 17:08:27 -0400 Dark Vision MUD > <acido@CHESHIRE.GATOR.NET> writes: > > > >How bout if (STATE(d) == CON_PLAYING) > > continue; > > > Would'nt it be better to have it like: > > if (STATE(d) == CON_PLAYING && GET_LEVEL(ch) != LVL_IMMORT) > continue; > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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