ok what i have done is made 5 new classes which are my remort classes and i have made remort a skill rather than a command. Upon reaching immortal (my 71) remort shows up on the skills list you type remort and it resets all the characters values what i did put in was: ACMD(do_remort) { one_argument(argument, arg); if (!*arg) { send_to_char("Usage: remort <player>\r\n", ch); return; } ///////////////////end clip\\\\\\\\\\\\\\\\\\\\\ and i used a int ok_to_remort that i saw on a multipatch on the ftp site. no what i want to do is have it so the person remorting must type in thier own name in order for it to work but everything i tried either crashes the game or doesnt work. examples below if (GET_NAME(ch) != GET_NAME(vict)){ send_to_char ("blah blah blah\r\n, ch); return; *or return false if used in the int ok_remort* also tried if (ch != vict){ send_to_char ("blah blah blah\r\n, ch); return; *or return false if used in the int ok_remort* and many more just like these i have tried for hours to no avail, the first example crashes the mud when remort <player> is typed and the second returns false even if the statement is true ie Remort Scorn *returns* "Hey, you can only remort yourself! even if i am scorn and wanting to remort Can anyone help? Thanks Scorn P.S Sorry bout the length +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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