Re: [bpl11] Remorts again

From: Scorn (scorn@RMI.NET)
Date: 08/16/98


yes it helped alot.... this is what it now is and works fine:


ACMD(do_remort)
{
  struct char_data *vict;
  one_argument(argument, arg);

  if (!*arg) {
    send_to_char("Usage: remort <player>\r\n", ch);
    return;
}
 vict=get_player_vis(ch, arg, 1);  *****I WAS MISSING THIS *****
 if (!(vict == ch)) {
  send_to_char("Hey!  You can only remort yourself.\r\n", ch);
 return;
in my lack of sleep i forgot the vict=get_player_vis
thanks alot it was my dumb oversight.
Thanks
Scorn


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