On Thu, 22 Oct 1998, Jourge Fuzz Bush wrote: >Well I really don't know what this is called but what I did was the >following: > >struct obj_data *bodybagobjs[] = >{ { "\0" } } >Well I did have NULL in there but when I put null in there it crashes my >mud when ever someone dies. (When the bodybag is created given to the >morgatition and then saved in this struct) But this one give out >warnings about incompatible types. Anyone got any idea what I can put in >there? This is a statically allocated structure, it doesn't magically grow when you try to put things in it. Try CREATE() and free() instead. struct obj_data **bodybagobjs; CREATE(bodybagobjs, sizeof(struct obj_data *), num_of_items); for (iterator = 0; iterator < num_of_items; iterator++) CREATE(bodybagobjs[iterator], sizeof(struct obj_data), 1); NOTE: You may not need the for(i)/CREATE(i) stuff depending on what you do with it. -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://mouse.van.ml.org/ (mostly) | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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